Gekki Gengar Archipelago
The Geki Gengar Archipelago (or “Gek-KI Gen-GAR” as it’s pronounced by the natives) is a chain of sub-tropical islands formed in a series of roughly semi-circular crescents around a vividly blue bay in the middle of the sea. Settled by traders for it’s strategic placement between many economically powerful nations, It has become a truly metropolitan destination for the seafaring merchants of the known world.
Geki Gengar is named for the head of the native’s pantheon, El Gekki Gengar, literally translating to “the duck-monkey.” Geki gengar is also the name of a popular card game played by indigenous aboriginal gnomes here.
Each of the islands is ruled by a spirit.
These spirits can affect their island is some ways (each island can have a schtick):
+/-2 Defense (-2 Wil ruled over by tyrannical enchanter)
+/-5 Skill (-5 Bluff fortress island of wealth guarded by trustworthy bankers)
Each island marks visitors:
- immediately upon entry
- mark duration increases as time is spent on island
- mark duration resets once time spent off island is consecutively time spent on island (max 30 days)
- become native after all other marks have been faded for 30 consecutive days
- For first 3 days, +2 all Skills, then -2 all Skills until native